Assimp
v4.1. (December 2018)
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Force embedding of textures (using the path = "*1" convention). More...
Inherits Assimp::BaseProcess.
Public Member Functions | |
EmbedTexturesProcess () | |
The default class constructor. More... | |
virtual void | Execute (aiScene *pScene) |
Overwritten,. More... | |
virtual bool | IsActive (unsigned int pFlags) const |
Overwritten,. More... | |
virtual void | SetupProperties (const Importer *pImp) |
Overwritten,. More... | |
virtual | ~EmbedTexturesProcess () |
The class destructor. More... | |
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BaseProcess () AI_NO_EXCEPT | |
Constructor to be privately used by Importer. More... | |
void | ExecuteOnScene (Importer *pImp) |
Executes the post processing step on the given imported data. More... | |
SharedPostProcessInfo * | GetSharedData () |
Get the shared data that is assigned to the step. More... | |
virtual bool | RequireVerboseFormat () const |
Check whether this step expects its input vertex data to be in verbose format. More... | |
void | SetSharedData (SharedPostProcessInfo *sh) |
Assign a new SharedPostProcessInfo to the step. More... | |
virtual | ~BaseProcess () |
Destructor, private as well. More... | |
Additional Inherited Members | |
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ProgressHandler * | progress |
Currently active progress handler. More... | |
SharedPostProcessInfo * | shared |
See the doc of #SharedPostProcessInfo for more details. More... | |
Force embedding of textures (using the path = "*1" convention).
If a texture's file does not exist at the specified path (due, for instance, to an absolute path generated on another system), it will check if a file with the same name exists at the root folder of the imported model. And if so, it uses that.
EmbedTexturesProcess::EmbedTexturesProcess | ( | ) |
The default class constructor.
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The class destructor.
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